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Tag Archives: Unity

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  2. Entries tagged with "Unity"
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Unity : Automated prefab creation

Unity has a very powerful scene editor that offers a lot of features and still keeps it simple. The feature I like the most is the possibility to customize this editor to adapt it to your needs.
For instance: automatically create prefabs from imported textures.

2013-02-01T22:34:14+00:000000001428201302Leave a commentExperimentsBy Erwan Bézier

Maya & Unity : how to setup a model for Mecanim using HumanIK (Part 2)

Now that we know how to create a skeleton and perform skinning thanks to the first part of this article, we are ready to export the model to Unity and animate it with Mecanim.
Play the live demo at the end of the article to see the results !

2012-12-14T09:00:59+00:0000000059312012125 CommentsExperiments, Graphic designBy Erwan Bézier

Paint Skin Weights : Layton

Maya & Unity : how to setup a model for Mecanim using HumanIK (Part 1)

In this article, we’ll talk about setting up a 3D model using Maya and HumanIK, so it can be imported in Unity’s new animation system : Mecanim.
In the first part, we’ll cover the making of the skeleton and skinning.
The second part will be about exporting the model and importing into Unity for Mecanim.

2012-12-12T10:15:58+00:0000000058312012121 CommentGraphic designBy Erwan Bézier

Prototype Unity3D #1

Unity prototypes #1

Here are some of the prototypes I have been working on lately.
I started with a simple idea of chain reactions with light switching to make a puzzle game, but my first attempts are not very satisfying. It’s not easy to design challenges that are not trivial and not too hard to solve, and above all it has to be fun of course !

2012-11-17T10:00:29+00:000000002930201211Leave a commentExperimentsBy Erwan Bézier

Survival Island : Developer’s Cut !

After a few weeks of hard work, here is finally my first Unity 3D game ! “Survival Island : Developer’s Cut” is actually a (slightly) improved version of the example project associated with the awesome learning book from Will Goldstone : “Unity 3.x Game Development essentials”.

2012-10-31T14:23:18+00:0000000018312012101 CommentGamesBy Erwan Bézier
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